Tornado Quest started as a simple idea: what if you could be the tornado instead of running from it? We wanted to create a power fantasy that was both satisfying and stress-relieving. The concept evolved from a basic destruction simulator into a full role-playing experience where players can evolve their tornado abilities.
Key Development Insights
- Unity Engine: Chose Unity for its robust physics system and HTML5 export capabilities
- Low-Poly Art Style: Created a distinctive visual identity that's both modern and performance-friendly
- Destruction Physics: Implemented realistic debris and building collapse mechanics
- Progressive Power System: Players unlock new tornado variants as they progress